My final term demo real using Maya 4.0. Using various methods of modeling, texturing and animating. Simulated water effect using Maya particles (blobby surface) and a few fields to give it water-like motion. Rendering in layers and composite in Adobe After effects.

This was a group project done in Maya 4.0. In a team of five we were responsible for designing a appealing and marketable advertisement which was to last 30 sec. Process: Storyboard, gathering reference, modeling, texturing, lighting, block animation, final animation and final compositing.

Group project using Softimage XSI. In a team of four we were responsible for designing a short advertisement. Applying different techniques of modeling, texturing, lighting, and animating compared to Maya.